TIPMove slowly and orbit the subject with ~70% overlap.
Log
3D preview
👥 SHARED SESSIONoffline
CallsignRoleSession
Operators online
Not connected.
Multiplayer = a shared session. Copy the invite link (or just share the session name) and have the other operator open it and click Join — anyone on the same session name syncs markers, EW emitters, flights and notes live.
Layers project onto the selected drone's camera footprint and play with the timeline. Load a flight, pick a drone in the timeline camera row, then scrub.
Weather FX preview
Previews don't need a fetch — 🌦 Weather drives the real conditions.
▮ IR / WHITE-HOT ▮
🛩 UAV — FPV KAMIKAZE / ISR
📈 RATES — INPUT CURVE
🎮 RC CONTROLLER
Flight model
Flight feel
MODES — assign actions to AUX ranges (drag the green band)
💬 TEAM CHAT
lat — lon — elev —
Aim the view, then fixate the area.
Recover your last session?
REC
0.0 s
Camera52 mm
Keyboard shortcuts & tips
Press ? any time to open this, Esc to close.
LIVE
📶 Live MAVLink link
UDP udpin:0.0.0.0:14550 · TCP tcp:HOST:5760 · serial COM5:57600. Works with ArduPilot / PX4 / SITL / MAVProxy.
📡 CoT-in (TAK feed)
Incoming ATAK/WinTAK units appear as NATO markers. UDP multicast udp://239.2.3.1:6969 or tcp://HOST:8087.
◆ Place NATO marker
Pick a type, then click in the scene. Esc to stop.
☀ Relight — time of day
Time · 12:00
Sun direction · 135°
Quick conditions
Tip: run Deshadow first so the sun isn't fighting baked-in shadows.
Cut mode
3D crop box — resize/move it, then keep what's inside
Segmenting…
Drop into a city — or enter coordinates.
Airframe — switch instantly
Offline tiles · —
Object library
No saved objects yet. Segment a scan to fill the library.
AI scene analysis
Nothing analyzed yet.
Click any feature to identify its class.
Deshadow · photoreal tiles
Lifts baked shadows & neutralises the blue shadow cast. Live preview only — bake it into the Unreal export with the checkbox below.